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Secret FPS Love and HateProject is a first-person video game in which you play shooting games where you play as a secret agent whose task is to find information about a stolen nuclear warhead. Created by Innerloop Studios and released by Eidos Interactive in 2000, this game is also known as Project: I’m Going and highlights a secret message reminiscent of the Gear System. This led to a sequel called: Secret Strike.
The Secret Life of a Secret Agency The project follows the story of Agent Jones, who was given the task of capturing Josef Priboi for information about a missing nuclear cap. You play through different levels of missions, where you have to meet the goals of getting closer to your current place in Pribois. It will unlock when you complete the previous mission. Jones sends Ana through the microphone, which sets her goals, highlighting areas; (function () {(‘review-app-page-desktop’);}); You start with four weapons: a knife against a knife with three different weapons. You also have a telescope and a map that includes your memories and development goals. To get more items, like ammunition, bombs, and drugs, you need to think about your current location, but their weapons and ammunition can be easily looted from eliminated enemies if they don’t have that habit. It therefore pays to be patient and get rid of any hostile NPCs that are being set up; The game focuses on theft because there are cameras and alarms. You can enter security buildings to disable the camera for a few minutes, but it has a timer, so it’s good to keep destroying them. Alarms can also be turned off with buttons that appear immediately, but when the enemy receives the appropriate warnings, they will be heard again. Unfortunately, they often miss your presence a; prepare for your disappointment. Poor artificial intelligence is one of the main evils of the game. They have poor visibility and sound, if you shoot from an unloaded gun, they usually can’t hear it, and they can even see the body when they’re far enough away. Alarms do not affect all enemies either, although this limit may in some way be the result of a lack of games in a non-lethal way, which does not change; Another problem in the game is the complete lack of a rescue system. There are no checkpoints in the middle of the charging mission. If you are dead, the mission will fail and you will be launched, all progress will be lost and most of the messages will be long. It doesn’t help that you don’t have a chance to take over enemies without making a fuss, so that makes the game stressful; The final problem is the lack of status for multiple players, although not too important in the game. However, it is still disappointing to see how the shooter game uses hidden machines and does not allow players to join or compete like other games of his generation. : The secret strike was given a chance to save in this way, because the fans wanted a result for future tricks. The project was the most anticipated game of its time, as it had a different style of play compared to other FPS games at the time. However, a serious lack of key functions and a general scope of artificial intelligence in response to player actions, which was an unsatisfactory experience. Surprisingly, however, it has become popular and is now a cover for shooting fans.
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